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	<title>Comments for TFScribbles</title>
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	<link>http://tfscribbles.wordpress.com</link>
	<description>http://www.reddit.com/user/Cocktorpedo http://www.youtube.com/user/Moosetorpedo</description>
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		<title>Comment on Pyro Loadouts! by Anonymous</title>
		<link>http://tfscribbles.wordpress.com/2012/07/06/pyro-loadouts/#comment-167</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 21 Mar 2013 02:46:59 +0000</pubDate>
		<guid isPermaLink="false">http://tfscribbles.wordpress.com/?p=111#comment-167</guid>
		<description><![CDATA[I&#039;m with this anon. I find that the enormous knockback/jostling effect (more so compared to other flares?), as well the larger potential radius of flame ignition (since it bounces after contact) makes it a useful, if less lethal deterrent in defence. 

Of course, I fully admit to a lack of skillful handling of the degreaser, so maybe I&#039;m just using this as a crutch. 

Thanks for posting this Moose; I&#039;ve been reading your blog for a while and its been a source of entertainment and useful tf2 gameplay tips.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m with this anon. I find that the enormous knockback/jostling effect (more so compared to other flares?), as well the larger potential radius of flame ignition (since it bounces after contact) makes it a useful, if less lethal deterrent in defence. </p>
<p>Of course, I fully admit to a lack of skillful handling of the degreaser, so maybe I&#8217;m just using this as a crutch. </p>
<p>Thanks for posting this Moose; I&#8217;ve been reading your blog for a while and its been a source of entertainment and useful tf2 gameplay tips.</p>
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		<title>Comment on Getting Into Competitive TF2 by Spike Himself</title>
		<link>http://tfscribbles.wordpress.com/2012/02/02/getting-into-competitive-tf2/#comment-166</link>
		<dc:creator><![CDATA[Spike Himself]]></dc:creator>
		<pubDate>Thu, 07 Mar 2013 09:35:38 +0000</pubDate>
		<guid isPermaLink="false">http://tfscribbles.wordpress.com/?p=7#comment-166</guid>
		<description><![CDATA[”while it would be great to eek a few extra seconds out and wait until you are almost dead”

    I think this may be misleading for new players; if you pop uber the moment before you’d die (so when you’re on really low health), you’re still going to be on low health after the uber fades. It’s all very situational, but generally you don’t want to die right after your uber fades. You’d have to find the balance between popping as late as possible and popping before you’re on too little health.]]></description>
		<content:encoded><![CDATA[<p>”while it would be great to eek a few extra seconds out and wait until you are almost dead”</p>
<p>    I think this may be misleading for new players; if you pop uber the moment before you’d die (so when you’re on really low health), you’re still going to be on low health after the uber fades. It’s all very situational, but generally you don’t want to die right after your uber fades. You’d have to find the balance between popping as late as possible and popping before you’re on too little health.</p>
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		<title>Comment on Getting Into Competitive TF2 by beachyboy1999</title>
		<link>http://tfscribbles.wordpress.com/2012/02/02/getting-into-competitive-tf2/#comment-165</link>
		<dc:creator><![CDATA[beachyboy1999]]></dc:creator>
		<pubDate>Tue, 05 Feb 2013 21:37:21 +0000</pubDate>
		<guid isPermaLink="false">http://tfscribbles.wordpress.com/?p=7#comment-165</guid>
		<description><![CDATA[Hey, I have over 200 hours of TF2 gameplay and are looking into playing competitive. I am ok at most classes but better at scout, spy and heavy. My worst class is probably soldier. 
Add me on steam and we can play together : beachyboy1999

Thanks]]></description>
		<content:encoded><![CDATA[<p>Hey, I have over 200 hours of TF2 gameplay and are looking into playing competitive. I am ok at most classes but better at scout, spy and heavy. My worst class is probably soldier.<br />
Add me on steam and we can play together : beachyboy1999</p>
<p>Thanks</p>
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		<title>Comment on Pyro Loadouts! by Anonymous</title>
		<link>http://tfscribbles.wordpress.com/2012/07/06/pyro-loadouts/#comment-163</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Fri, 04 Jan 2013 02:35:21 +0000</pubDate>
		<guid isPermaLink="false">http://tfscribbles.wordpress.com/?p=111#comment-163</guid>
		<description><![CDATA[Scorch shot is useful in some situations.  I while defending goldrush 2, point B, I can perform a scorch jump, and get right into the side passage to irritate and ambush enemy players.  The scorch shot can be used to jump roughly the same horizontal distance as the Detonator, at the expense of much less health.  It can also be good for annoying groups of enemies from a distance.

Across the canyon on Goldrush 2, you can come up the side and ignite all the spawn campers around the gate closest to the S. Cabinet, aswell as knocking people of buildings.  The fact that the Scorch shot leaves a flare on the ground after succesive hit provides a way to ignite people walking through doorways.]]></description>
		<content:encoded><![CDATA[<p>Scorch shot is useful in some situations.  I while defending goldrush 2, point B, I can perform a scorch jump, and get right into the side passage to irritate and ambush enemy players.  The scorch shot can be used to jump roughly the same horizontal distance as the Detonator, at the expense of much less health.  It can also be good for annoying groups of enemies from a distance.</p>
<p>Across the canyon on Goldrush 2, you can come up the side and ignite all the spawn campers around the gate closest to the S. Cabinet, aswell as knocking people of buildings.  The fact that the Scorch shot leaves a flare on the ground after succesive hit provides a way to ignite people walking through doorways.</p>
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		<title>Comment on Pyro tips! by jayfeather</title>
		<link>http://tfscribbles.wordpress.com/2012/10/14/pyro-tips/#comment-162</link>
		<dc:creator><![CDATA[jayfeather]]></dc:creator>
		<pubDate>Tue, 20 Nov 2012 23:27:26 +0000</pubDate>
		<guid isPermaLink="false">http://tfscribbles.wordpress.com/?p=131#comment-162</guid>
		<description><![CDATA[For huntsman, try and keep them in the air at all times, otherwise focus on dodging the arrow, and attempt reflecting as a last resort. 
All i can give on huntsmens]]></description>
		<content:encoded><![CDATA[<p>For huntsman, try and keep them in the air at all times, otherwise focus on dodging the arrow, and attempt reflecting as a last resort.<br />
All i can give on huntsmens</p>
]]></content:encoded>
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		<title>Comment on Getting Into Competitive TF2 by jayfeather</title>
		<link>http://tfscribbles.wordpress.com/2012/02/02/getting-into-competitive-tf2/#comment-161</link>
		<dc:creator><![CDATA[jayfeather]]></dc:creator>
		<pubDate>Tue, 20 Nov 2012 23:23:06 +0000</pubDate>
		<guid isPermaLink="false">http://tfscribbles.wordpress.com/?p=7#comment-161</guid>
		<description><![CDATA[Wonderful]]></description>
		<content:encoded><![CDATA[<p>Wonderful</p>
]]></content:encoded>
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		<title>Comment on Australian Christmas weapons are not OP, so please shut up about them. by Yuzuru's Angel</title>
		<link>http://tfscribbles.wordpress.com/2012/02/18/australian-christmas-weapons-are-not-op-so-please-shut-up-about-them/#comment-154</link>
		<dc:creator><![CDATA[Yuzuru's Angel]]></dc:creator>
		<pubDate>Fri, 09 Nov 2012 16:18:37 +0000</pubDate>
		<guid isPermaLink="false">http://tfscribbles.wordpress.com/?p=42#comment-154</guid>
		<description><![CDATA[I&#039;m late on this, but the Pompson is very over-used. It isn&#039;t quite as bad now that it lacks piercing, but it is a Scout-Sniper-Spy killer, and, as those are my main classes, I generally hate fighting against it.

The Spy-Cicle has never been over-powered. It&#039;s a good counter to Pyros, something the Spy NEEDS. The Spy has so many weaknesses, and most classes have a way to Spy-Check.

The Phlog is just annoying, because it encourages M1+W Pyros to run amuck. I do get a kick out of being a Soldier, because I can take them out with their lack of airblast capabilities.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m late on this, but the Pompson is very over-used. It isn&#8217;t quite as bad now that it lacks piercing, but it is a Scout-Sniper-Spy killer, and, as those are my main classes, I generally hate fighting against it.</p>
<p>The Spy-Cicle has never been over-powered. It&#8217;s a good counter to Pyros, something the Spy NEEDS. The Spy has so many weaknesses, and most classes have a way to Spy-Check.</p>
<p>The Phlog is just annoying, because it encourages M1+W Pyros to run amuck. I do get a kick out of being a Soldier, because I can take them out with their lack of airblast capabilities.</p>
]]></content:encoded>
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		<title>Comment on Pyro Loadouts! by Anonymous</title>
		<link>http://tfscribbles.wordpress.com/2012/07/06/pyro-loadouts/#comment-112</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Tue, 23 Oct 2012 03:11:04 +0000</pubDate>
		<guid isPermaLink="false">http://tfscribbles.wordpress.com/?p=111#comment-112</guid>
		<description><![CDATA[The detonator does 30 damage on hit, and mini-crits to 45 on burning enemies.]]></description>
		<content:encoded><![CDATA[<p>The detonator does 30 damage on hit, and mini-crits to 45 on burning enemies.</p>
]]></content:encoded>
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		<title>Comment on I&#8217;m sick of explaining why the Machina is a terrible weapon by Herp Derpington</title>
		<link>http://tfscribbles.wordpress.com/2012/09/24/im-sick-of-explaining-why-the-machina-is-a-terrible-weapon/#comment-93</link>
		<dc:creator><![CDATA[Herp Derpington]]></dc:creator>
		<pubDate>Tue, 16 Oct 2012 19:13:15 +0000</pubDate>
		<guid isPermaLink="false">http://tfscribbles.wordpress.com/?p=122#comment-93</guid>
		<description><![CDATA[Your effectiveness against scouts is easily countered by using the SMG instead of jarate.

Otherwise everything you said is pretty much correct, the tracer aspect alone means you&#039;ve either got to constantly find new sniping spots or basically resign yourself to a 1.00 k/d ratio.]]></description>
		<content:encoded><![CDATA[<p>Your effectiveness against scouts is easily countered by using the SMG instead of jarate.</p>
<p>Otherwise everything you said is pretty much correct, the tracer aspect alone means you&#8217;ve either got to constantly find new sniping spots or basically resign yourself to a 1.00 k/d ratio.</p>
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	<item>
		<title>Comment on Pyro tips! by Cocktorpedo</title>
		<link>http://tfscribbles.wordpress.com/2012/10/14/pyro-tips/#comment-92</link>
		<dc:creator><![CDATA[Cocktorpedo]]></dc:creator>
		<pubDate>Tue, 16 Oct 2012 18:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://tfscribbles.wordpress.com/?p=131#comment-92</guid>
		<description><![CDATA[i lift 4005 dead ringers]]></description>
		<content:encoded><![CDATA[<p>i lift 4005 dead ringers</p>
]]></content:encoded>
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